This game is a submission for Ludum Dare 57. View all gamesView submission

You're mining for precious gems but bats keep pestering your drill! Fight them off and keep everything running!

this game is definitely not void crew nooooope

-- Made in 48 hours for Ludum Dare 57! --
https://ldjam.com/events/ludum-dare/57/drill-crew

Tested with Chrome and Firefox. Please report bugs in the comments or to https://bsky.app/profile/lectvs.bsky.social, thanks :)

Controls:

  • WASD/Arrows - Move
  • Space - Jump (Infinitely!)
  • E - Interact / Repair / Mine
  • ESC - Pause
  • F - Fullscreen

Tools Used:

  • pixi.js
  • WebAudio API
  • Aseprite
  • sfxia
  • Audacity
  • Waveform


Updated 2 days ago
Published 11 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorlectvs
GenreAction
Made withPixiJS
Tagsdrill, gems, infinite-runner, Ludum Dare 57, maintainence, mining
LinksLudum Dare

Download

Download
Source Code 2.2 MB

Comments

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(+1)

What can I do if i ran out of fuel?

damn, unlucky :'(

(+1)

needs fullscreen

(+1)

It fullscreens if you press F, I found this out by accident haha

(3 edits) (+2)


Really good game!
I feel that the game needs more dynamics, it is fun to run around collect resources, kill the enemies and fix your drill, but after a bit it becomes more of the same, and killing bats is just a button spam.
But i had fun, i believe the meta is to know when the bats will come and kill them before they shoot.

(+2)

cool concept, not the best gameplay loop, could use a core gameplay restructure, such as destinations, or days, caves, more mobs, goals, upgrades, fog/ max sight range. ik most of these you may have thought of, just feedback if this will become anything more than a game jam game. needs a better mining system, jumping and mining is hard, and doesn't fit the freedom of unlimited jumps.

(+1)

Appreciate the feedback! A progression system is high priority for a post-jam version :)

(+1)

So there will be a post-jam version? :o