I don't have any big updates planned, I've actually been working on another game for the past few months 👀 But I'd love to hear ideas if you have them!
i was wondering if you could add paths for different upgrades.
these paths effecting all turrets and upgrading your witch, staffs, hats, a gem in your staff, or optionally a broom over a staff.
staffs would be a unique upgrade to your turrets as a flat increase in a stat or two, hats should shake up the game, but have a drawback. magic gems could be dropped by enemies, or mined, giving a temporary boost, and a broom over a staff increasing speed and allowing two extra fruits or a turret to follow you.
← Return to game
Comments
Log in with itch.io to leave a comment.
This was so well designed, really fun to play. Curious to what you're cooking as of your other reply to a comment!
are you going to update this game like auto ball because i would love to give some ideas
I don't have any big updates planned, I've actually been working on another game for the past few months 👀 But I'd love to hear ideas if you have them!
i was wondering if you could add paths for different upgrades.
these paths effecting all turrets and upgrading your witch, staffs, hats, a gem in your staff, or optionally a broom over a staff.
staffs would be a unique upgrade to your turrets as a flat increase in a stat or two, hats should shake up the game, but have a drawback. magic gems could be dropped by enemies, or mined, giving a temporary boost, and a broom over a staff increasing speed and allowing two extra fruits or a turret to follow you.
Not Balls, Still good!
I love it
Very good game, it has a lot of potential. Keep doing this games😊
you can get the same upgrade in the 3 slots when upgrading the monster/turret
i love it when lectvs drops new game
❤️
The concept definitely has potential.
shooting enemy’s projectile does not stop even if off screen when ever upgrading/summoning summons. no counterplay to taking random shots
Thanks for bringing this to my attention! I will fix it 🫡